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Newspaper can be selected from your profile page or community menu. If you do not own a newspaper, this page will provide you the option to create one. If you do own a newspaper, this page will give you the ability to manage and write articles. Citizens and organizations can own newspapers. Welcome to the eRepublik Wiki The wiki about the browsergame eRepublik that anyone can edit Guides Forums Countries Gameplay 30 articles since August 2011 Featured article Screw this there's no-one reading this anyway. Featured media Fill me in What's new on Erepublik Date/title News Date.
The Facebook aspect comes in as citizens can post 'shouts' and declare other citizens 'friends'.The World of Warcraft aspect comes from the way users level up different skills, such as Strength (which relates to how much damage you do at war) and something job related (e.g. Manufacturing relates to how effectively you can turn raw materials into manufactured goods).The Risk part comes in with the. Countries are made of regions, and countries that share a border can invade each other. That process is the simple part. The president of a country (elected by majority vote among candidates picked by the party presidents of the 5 largest political parties by membership) declares a war, which must be approved by the congress (also elected, but on a per-region basis with a certain number of wild cards). Once approved, the president can attack a region of the country he declared war on, and the battle is fought individually by citizens with each citizen doing damage. (Wait, that's not simple at all!) And this doesn't get into the even more complex issues involving resistance wars, mutual protection pacts, or initiative.
The college economics class aspect comes from the even more complex economic system where people work at player owned companies to create goods. Inflation, income taxes, VAT, import duties, trade embargoes, natural resources, and currency exchange rates all play a part. Add to that the fact that money is constantly being removed from circulation to pay for various in-game bonuses, and things get even more complex.But don't let that scare you off! Plenty of players get by just doing next to nothing (these are called '). Thus, you can actually spend a lot of your time just lolly-gagging around and hanging out, with no necessary.
Or fluctuate wildly between the two extremes. This game provides examples of:.: When the hospitals were changed to not heal more wellness than was lost in battle, the prices of wellness items shot through the roof. Also, the world market tends to run out of guns during important battles.: be it election, battle, or just about anything, there will be newspaper articles about it.:, and averted by who continually denied it. Bob Boblo is worshipped as the deity of the Spamican church in the UK, as well as Singapore and Australia to a lesser extent.: Or at least have the potential to be. If a country can get a baby boom they could be the most powerful country in the game. When you think of global superpowers in the real world, you wouldn't think of Pakistan, Sweden, Hungary, Romania, Poland or Indonesia. Anything is really possible.: In the early days of the game, the US was really bad in this regard.
It attacked Russia, Canada, Portugal, France and Mexico, but failed in each invasion. They grew out of it though. It is one of the most commonly used arguments against America and her allies, usually fueled by real life ideas of the world. Really not credible though since dozens of countries have tried to take over the world (Romania, Indonesia, Hungary), something the US has yet to do. As the game is dominated by two alliances, the USA is seen from hugely polar perspectives.: All items are made by players at player-owned companies from resources created at different player-owned companies (which may in turn be part of the same or different player-operated organization).: Most aspects of the game can only be done once per day.
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Once you drain the 'Wellness' stat, the only things you can do are heal it up (which is expensive), or start yakking with other players (which is ). Recently averted, when the recovery system was changed so it could allow for many more wellness recovery in less time, provided you have already drained all the wellness you can drain.: Too many examples by both players and admins to list. Though one glorious (totally intentional) example can be found in the put forth by one of the some time ago. Delivered so deadpan.: The admins have to periodically go in and fix borders during war after one country finds out that two regions, e.g.
Kansas and Nebraska, don't share a border for some reason. Occasionally one region will border a second, but the second won't border the first.: Higher military ranks deal higher damage. But rank means nothing, you don't have authority.: The entire game.: One day, and great American troll Emerik decided to create an article in Serbia about the glorious independent country that is Kosovo. The ensuing backlash crashed computers, because they could not handle all the 1,000 pissed off Serbian comments proclaiming 'Kosovo is Serbia!' A lot of non-Serbian players just mention Kosovo to troll now, and it always provokes a reaction.
'Kosovo is Serbia' is a pretty popular meme in eRepublik. Whether it instead be 'Serbia is Kosovo', 'Serbia is Emerik', 'Kosovo is Independent', etc, etc. Serbia have recently been replaced by Poland as the chief trolling target after the latter's baby boom filled it with innocent newbies.: Found in and the.: You can buy in-game currency with real-life money. Do this quite a lot.: the usual result of any war between a country with lots of population against a barely populated one (unless the latter has a good set of alliances). No contest for trying to guess which one is the winner.: Averted. Many countries, especially in Eastern Europe and the Balkans thrive on it. Played straight with the goons, who got banned en masse for using the term 'Atajerk'.: If you don't eat food every day (or have a good enough house) you lose wellness until you are 'dead' but you get revived if you log back in.
Project Mizzurna is dedicated to the pursuit of a full English translation of the text of Mizzurna Falls, the 1998 Playstation open-world murder mystery adventure game released by the now-defunct company Human Entertainment. This project is intended to help spread the word of this highly influential game to western players. Mizzurna falls translation. Full Translation for Mizzurna Falls (PS1) This is a Spanish translation for the game Mizzurna Falls by Mr.Nobody. The patch can be applied to the iso file through the program PPF-O-Matic which can be found in this website.
Unless you get by getting permanently banned for some reason. Like operating more than one player account.: Skill is like this. While it takes increasing amounts of time to reach the higher skill levels, a level 10 worker only produces about three times as much as a level 1 worker.: When the eUSA tried to pass forcibly through the Kyushu region of eJapan to eChina, the eJapanese president took a firm stand against them, in light of the time eJapan let eIndonesia through Kyushu to invade the eUSA. PHOENIX, who had a pretty big interest in keeping the eUSA out of eChina, aided the neutral nation in its defense. This awkward alliance lasted a few days, until the president of eJapan decided to let the eUSA through after all, effectively initiating World War IV.: Every faction involved has its own mutually-exclusive theory on what exactly went on then, and they are sticking to it.: Between the Erepublik Defence & Economy Network and People of Earth Associated under Common Excellence:, it used to be easier to name the alliances that weren't crazy acronyms.
ALAs, for all Ententes and Phoenixes, we can say Sol long to that era.: The game can best be described as massivley multiplayer online strategy game meets government simulation game meets social networking site.: Most e-countries communicate in their own real language. International dialogue is usually in, often delivered.
Some e-countries, however, are mostly inhabited by non-natives (e.g. EJapan and eNorth Korea are mostly native English speakers, and Chinese in the latter).: So complex, they implemented a feature letting players explain the game to each other.: The 'Brolliance' between the USA and Canada is formalized by has article 3 which states 'Both countries agree to.' .: Through the powers of one player went by: to start with, later returning as Franco, then Harrison Richardson (probably mostly because he could then name his newspaper the Harry Dick Times). He also claimed that he had countless accounts to two-click as well as to use in the off chance he was hit with the Ban Hammer. Him being HR was quite a shock for most of the eUS populace, mostly because Franco had previously wrecked our shit, in the form of redirecting the eUS forum to Chinese porn, and draining the entire eUS treasury, claiming everyone got stuck in mode. And then he turned around and led the eUS to victory (as HR),.: And some of them are.: Yeah. You're gonna wanna join IRC, and the off-site forum for your country, and for your political party, and for your country's military, and that's just the start.
There have been less-than-scrupulous players that have won battles by initiating DDOS attacks when their sides have the upper hand. Yuck. In-game alliance does not reflect what the actual alliances are. Training wars are conducted when real wars don't happen.
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